Repeater, Synth and Random Convolution Delay

We finalised our TEF effect today. We decided on 3 different parameters, which we called repeater, synth and convolution delay.

Repeater basically takes your input signal and replicates it. This is then fourier transformed and values at a user defined interval are set to zero. This creates a loop of a part of the sample. The length of the loop is inversely proportional to the interval defined by the user. The original signal is then added over the loop. This adds an interesting depth to the sample.

The synth effect is basically a low pass filter where the sample is fourier transformed and every value underneath a user defined value is set to zero. The greater this value, the more ethereal the sample becomes. Very cool.

The convolution delay is a random effect. it allows the user to set up their own impulse response by allowing the number of teeth of a comb to be selected. The neat thing here is that it then places these spikes randomly on the comb. This comb is then fourier transformed and multiplied by the fft of the orginal sample (convolution). This leads to some really cool random effects. The greater the number of teeth, the more complicated the effected sample becomes.

This effects are pretty unique, and you wont find these combined into a stomp box anywhere. We feel that these effects will help to add originality to our system.

~ by brendanbambury on March 3, 2008.

One Response to “Repeater, Synth and Random Convolution Delay”

  1. looks cool man keep it up

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